A video game for cyber security training and awareness.
Benjamin D. ConeCynthia E. IrvineMichael F. ThompsonThuy D. NguyenPublished in: Comput. Secur. (2007)
Keyphrases
- video games
- cyber security
- serious games
- smart grid
- intrusion detection
- educational games
- cyber attacks
- game play
- senior citizens
- game design
- computer games
- learning tools
- learning experience
- critical infrastructure
- security and privacy issues
- network security
- intrusion detection system
- foreign language learning
- machine learning