Modular Primitives for High-Performance Differentiable Rendering.
Samuli LaineJanne HellstenTero KarrasYeongho SeolJaakko LehtinenTimo AilaPublished in: CoRR (2020)
Keyphrases
- objective function
- computer graphics
- high quality
- high fidelity
- real time
- high level
- low level
- scientific computing
- volume rendering
- ray tracing
- image synthesis
- modular architecture
- loss function
- ambient occlusion
- modular structure
- rendered images
- image based rendering
- graphics hardware
- high reliability
- photorealistic
- neural network
- implicit surfaces
- view dependent
- texture mapping
- d scene
- cost effective
- image based modeling
- ray casting
- data sets