Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess.
Nenad TomasevUlrich PaquetDemis HassabisVladimir KramnikPublished in: CoRR (2020)
Keyphrases
- rule sets
- game playing
- imperfect information
- game tree search
- classification rules
- decision rules
- board game
- error rate
- alpha beta search
- predictive accuracy
- computer chess
- game tree
- rule generation
- evaluation function
- rule learning
- decision trees
- games played
- medical data sets
- video games
- computer games
- fuzzy rules
- human players
- association rules
- nash equilibrium
- game theory
- game play
- rough set theory
- game theoretic
- two player games
- artificial intelligence
- membership functions
- data mining algorithms
- genetic programming
- feature selection
- pattern recognition
- rule learner
- expert systems
- rough sets
- minimax search
- naive bayes
- genetic algorithm