A Real-Time Transfer and Adaptive Learning Approach for Game Agents in a Layered Architecture.
Yingying ShePeter GrogonoPublished in: IVA (2009)
Keyphrases
- adaptive learning
- layered architecture
- real time
- agent architecture
- game theoretic
- agent negotiation
- multi agent
- multi agent simulation
- multi agent systems
- knowledge level
- game theory
- nash equilibria
- coalitional games
- real time strategy games
- cooperative
- multiagent systems
- intelligent agents
- learning objects
- software agents
- minority game
- dialogue games
- game playing
- learning environment
- opponent modeling
- video games
- nash equilibrium
- stochastic games
- reinforcement learning
- game players
- computer poker
- student model
- computer games
- learning activities
- control system
- imperfect information
- coalition formation
- learning resources
- resource allocation
- web services