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Diseño y Optimización de un Agente Autónomo para el Juego Magic: the Gathering (Design and Optimization of an Autonomous Agent for the Game Magic: the Gathering).
Pablo Ganivet Pérez
Antonio M. Mora
Nuria Medina
Published in:
CEV (2023)
Keyphrases
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autonomous agents
optimal design
optimization algorithm
user interface
software architecture
game theoretic
case study
multi agent
description logics
dynamic environments
design process
game theory
design principles
design space