Design and Implementation of A High-Performance Rendering Algorithm for Large Terrain Systems based on GPU Parallel Computing.
Sun HongdiJia MinzhengGao ZhuPublished in: SNPD-Winter (2023)
Keyphrases
- parallel computing
- graphics processing units
- parallel implementation
- computing systems
- parallel computation
- gpu implementation
- general purpose
- cluster of workstations
- graphics processors
- dynamic programming
- computer systems
- parallel machines
- computer architecture
- image processing algorithms
- graphics hardware
- parallel programming
- massively parallel
- real time
- embedded systems
- efficient implementation
- parallel processing
- similarity measure
- information systems