Children's engagement with educational iPad apps: Insights from a Spanish classroom.
Natalia KucirkovaDavid MesserKieron SheehyM. Carmen Fernández PanaderoPublished in: Comput. Educ. (2014)
Keyphrases
- primary school
- early childhood
- learning opportunities
- digital games
- educational games
- young children
- m learning
- digital storytelling
- learning environment
- pilot study
- computer games
- game based learning
- student engagement
- educational software
- elementary school students
- mobile applications
- technology enhanced
- learning technologies
- educational material
- e learning
- blended learning
- mobile learning
- hong kong
- app store
- design guidelines
- learning community
- teacher education
- mobile devices
- distance education
- classroom teaching
- educational technology
- digital literacy
- collaborative interactions
- learning experience
- language learning
- computer science education
- science education
- serious games
- student centered
- knowledge building community
- technology integration
- collaborative learning
- learning activities
- computer technology
- student participation
- student learning
- learning tools
- mobile apps
- classroom practice
- project based learning
- knowledge building
- teaching practices
- online learning
- mobile phone
- video games
- context aware
- virtual learning environments
- professional development
- elementary school
- teaching methods
- computer mediated communication
- engaging students