Virtual and Augmented Reality Gamification Technology on Reinventing the F1 Sponsorship Model not Purely Focused on the Team's and Car's Performance.

Evangelos MarkopoulosPanagiotis MarkopoulosMika LiumilaYa Chi ChangVasu AggarwalJumoke Ademola
Published in: AHFE (22) (2019)
Keyphrases
  • augmented reality
  • virtual objects
  • virtual reality
  • mixed reality
  • image processing
  • software engineering
  • human computer interaction