Definition of Motion and Biophysical Indicators for Home-Based Rehabilitation through Serious Games.
Matteo MorandoSerena PonteElisa FerraraSilvana G. DellepianePublished in: Inf. (2018)
Keyphrases
- serious games
- virtual environment
- video games
- game engine
- educational games
- image sequences
- intelligent tutoring
- usability testing
- virtual reality
- design principles
- computer games
- human motion
- game based learning
- optical flow
- learning processes
- ambient assisted living
- game design
- motion estimation
- learning scenarios
- educational tools
- communication skills
- social skills
- databases
- virtual characters
- game play
- source code
- metadata