Concurrent reachability games.
Luca de AlfaroThomas A. HenzingerOrna KupfermanPublished in: Theor. Comput. Sci. (2007)
Keyphrases
- video games
- nash equilibria
- state space
- game design
- game theoretic
- nash equilibrium
- game theory
- computer games
- information systems
- game playing
- serious games
- educational games
- transitive closure
- game tree search
- decision making
- game based learning
- database
- stochastic games
- learning agents
- learning games
- perfect information
- concurrent execution