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Enhanced Texture-Based Terrain Synthesis on Graphics Hardware.

Flora Ponjou TasseJames E. GainPatrick C. Marais
Published in: Comput. Graph. Forum (2012)
Keyphrases
  • graphics hardware
  • volume rendering
  • processing speed
  • texture mapping
  • real time
  • three dimensional
  • image based rendering
  • texture features
  • high quality
  • viewpoint
  • graphics processing units