Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game.
Max KreminskiMelanie DickinsonMichael MateasNoah Wardrip-FruinPublished in: FDG (2020)
Keyphrases
- video games
- artificial intelligence
- serious games
- idea generation
- management system
- subsumption architecture
- game engine
- game play
- real time
- virtual environment
- case based reasoning
- ai systems
- digital storytelling
- game ai
- card game
- software architecture
- game playing
- computer games
- intelligent systems
- imperfect information
- knowledge based systems
- expert systems
- game theory
- computational systems
- educational games
- nash equilibrium