Enhancement of Player Experience in Video Games Using EEG Based Dynamic Difficulty Adjustment.
Reis Burak ArslanElifsu FilizPublished in: INISTA (2022)
Keyphrases
- video games
- game play
- game players
- educational games
- computer games
- game design
- playing games
- learning experience
- learning tools
- serious games
- artificial intelligence
- commercial games
- role playing game
- image processing
- game playing
- signal processing
- learning games
- mathematics learning
- game mechanics
- user experience
- educational video games