Incentive Engineering for Concurrent Games.
David HylandJulian GutierrezMichael J. WooldridgePublished in: TARK (2023)
Keyphrases
- game theory
- engineering design
- nash equilibria
- computer games
- game playing
- software engineering
- design process
- video games
- mechanical engineering
- game design
- artificial intelligence
- human computation
- engineering problems
- imperfect information
- game development
- perfect information
- computer aided design
- leader follower
- game players
- digital games
- electrical engineering
- engineering students
- systems engineering
- serious games
- educational games
- computer science