How do players understand video game hardware: Tactility or tech-speak?
Yinyi LuoMark Richard JohnsonPublished in: New Media Soc. (2020)
Keyphrases
- video games
- game play
- playing games
- educational games
- game players
- learning experience
- computer games
- game mechanics
- game design
- game playing
- learning tools
- online game
- hardware and software
- game based learning
- real time
- deeper understanding
- high tech
- game development
- game engine
- computing systems
- hardware implementation
- low cost
- serious games
- middle school
- hardware architecture
- embedded systems
- game theory
- massively parallel
- learning outcomes