Mathematics and geometry education with collaborative augmented reality.
Hannes KaufmannDieter SchmalstiegPublished in: SIGGRAPH Abstracts and Applications (2002)
Keyphrases
- augmented reality
- multi user
- learning games
- face to face collaborative learning
- virtual objects
- virtual reality
- mixed reality
- markerless
- human computer interaction
- three dimensional
- collaborative learning
- real environment
- e learning
- distance learning
- higher education
- real scenes
- user interface
- live video
- head mounted display
- camera tracking
- computer generated images
- molecular structures
- tangible interaction
- promising experimental results demonstrate
- geometric information
- computer supported collaborative learning
- fiducial markers
- expert systems