Interaction Techniques in Three-Dimensional Virtual Environments Based on Games to Support Chronic Diseases Treatment: A Systematic Review.
Eunice P. dos Santos NunesGabriel A. GutierrezDayany A. C. SantosJosé ViterboDaniela TrevisanCristiano MacielLuciana Correia Lima de Faria BorgesPublished in: HCI (30) (2019)
Keyphrases
- virtual environment
- virtual reality
- three dimensional
- systematic review
- virtual characters
- serious games
- chronic disease
- virtual world
- virtual objects
- interaction model
- multi user
- virtual learning environments
- virtual space
- computer graphics
- natural interaction
- human computer interaction
- patient monitoring
- role play
- physical space
- health care
- learning experience
- real environment
- collision detection
- statistical analysis
- image processing
- learning scenarios
- x ray
- social interaction