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Evaluation of consumer usage behavior for interactive entertainment: A Netflix case study.
Ardvin Kester Sy Ong
Nicole Louise Josue
Angela Mae B. Urbiztondo
Josephine D. German
Renzo Equiño-Quispe
Published in:
Entertain. Comput. (2024)
Keyphrases
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case study
interactive information retrieval
collaborative filtering
evaluation model
virtual reality
computer vision
computer graphics
market participants
interactive systems
usage patterns
evaluation criteria
user friendly
user interaction
information retrieval systems
knowledge management
multi agent
website