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Ray-Based Exploration of Large Time-Varying Volume Data Using Per-Ray Proxy Distributions.
Ko-Chih Wang
Tzu-Hsuan Wei
Naeem Shareef
Han-Wei Shen
Published in:
IEEE Trans. Vis. Comput. Graph. (2020)
Keyphrases
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ray casting
volume data
volume rendering
ray tracing
direct volume rendering
motion capture
neural network
graphics hardware
computer vision
implicit surfaces
human motion