Review of studies on target acquisition in virtual reality based on the crossing paradigm.
Susu HuangDaqing QiJiabin YuanHuawei TuPublished in: Virtual Real. Intell. Hardw. (2019)
Keyphrases
- virtual reality
- virtual environment
- literature review
- computer graphics
- virtual world
- augmented reality
- computer animation
- photorealistic
- three dimensional
- systematic review
- interactive virtual
- virtual reality technology
- multi sensory
- visual data mining
- virtual space
- virtual museum
- virtual laboratory
- collaborative virtual environments
- computer interface
- real time
- knowledge discovery
- computer generated forces