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Open field tic-tac-toe.

Dennis E. Shasha
Published in: Commun. ACM (2017)
Keyphrases
  • game playing
  • tic tac toe
  • data sets
  • case study
  • virtual world
  • genetic algorithm
  • learning algorithm
  • multimedia
  • website
  • reinforcement learning
  • state space
  • video games