A Protocol for Peer-to-Peer Multi-Player Networked Virtual Ball Game.
Tatsuhiro YonekuraYoshihiro KawanoPublished in: IEICE Trans. Inf. Syst. (2005)
Keyphrases
- multi player
- online game
- peer to peer
- game playing
- educational games
- game play
- computer games
- virtual environment
- game based learning
- virtual world
- virtual communities
- video games
- learning environment
- stochastic games
- online communities
- multimedia
- learning experience
- game design
- learning activities
- learning process
- multi agent