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AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields.
Andreas Kurz
Thomas Neff
Zhaoyang Lv
Michael Zollhöfer
Markus Steinberger
Published in:
CoRR (2022)
Keyphrases
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adaptive sampling
real time rendering
monte carlo
random sampling
image based rendering
image synthesis
computer graphics
gpu implementation
computer vision
frame rate
neural network
light field
real time
three dimensional
image processing
stereo vision
machine learning
free form
markov chain
multi view
data sets