Lessons learned: game design for large public displays.
Matthias FinkeAnthony TangRock LeungMichael BlackstockPublished in: DIMEA (2008)
Keyphrases
- lessons learned
- game design
- public displays
- computer games
- educational games
- video games
- future directions
- case study
- design process
- game based learning
- public space
- game play
- serious games
- learning games
- computational thinking
- playing games
- participatory design
- real world
- data sets
- design principles
- mobile devices
- mobile phone