Gaze estimation using EEG signals for HCI in augmented and virtual reality headsets.
Juan Manuel Fernandez MontenegroVasileios ArgyriouPublished in: ICPR (2016)
Keyphrases
- virtual reality
- gaze estimation
- eeg signals
- human computer interaction
- eye tracking
- virtual environment
- signal processing
- brain computer interface
- augmented reality
- eye tracker
- computer graphics
- gaze tracking
- video camera
- single camera
- virtual world
- three dimensional
- virtual reality technology
- eye gaze
- head movements
- interactive virtual
- hand gestures
- virtual museum
- gesture recognition
- location information
- software engineering
- real time
- virtual training
- computer vision
- machine learning