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On card guessing game with one time riffle shuffle and complete feedback.
Pengda Liu
Published in:
Discret. Appl. Math. (2021)
Keyphrases
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game theory
low cost
game theoretic
game playing
relevance feedback
video games
real time
data sets
neural network
computer games
educational games
imperfect information
database
digital games
game based learning
user feedback
smart card
virtual world
learning algorithm