Virtual Performance Augmentation in an Immersive Jump & Run Exergame.
Christos IoannouPatrick ArchardEamonn O'NeillChristof LutterothPublished in: CHI (2019)
Keyphrases
- virtual world
- virtual reality
- virtual environment
- virtual reality technology
- immersive virtual environments
- virtual space
- immersive environments
- computer graphics
- augmented reality
- mixed reality
- role play
- markov chain
- three dimensional
- multi user virtual environments
- databases
- learning environment
- multi user
- human computer interaction
- information systems
- genetic algorithm