A chess playing program for the IBM 704.
A. BernsteinT. ArbuckleM. de V. RobertsM. A. BelskyPublished in: IRE-ACM-AIEE Computer Conference (Western) (1958)
Keyphrases
- computer chess
- board game
- control program
- game playing
- imperfect information
- evaluation function
- brute force
- computer programs
- card game
- artificial intelligence
- automatic programming
- static analysis
- search space
- human players
- computer games
- real time
- heuristic search
- game tree
- information systems
- genetic algorithm
- machine learning