Login / Signup
Nutzen, Möglichkeiten und Grenzen von Interaktion in Edutainment-Programmen.
Jürgen Kübler
Published in:
MMI Interakt. (2004)
Keyphrases
</>
human human interaction
learning tools
virtual environment
virtual characters
serious games
educational content
metadata
spatio temporal
d objects
databases
database systems
evolutionary algorithm
dynamic programming
learning experience
authoring tool
virtual humans