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Building distributed virtual environments to support collaborative work.
Emmanuel Frécon
Anneli Avatare Nöu
Published in:
VRST (1998)
Keyphrases
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virtual environment
virtual world
virtual reality
multi user
distributed systems
virtual learning environments
computer graphics
virtual objects
physical environment
learning processes
serious games
virtual space
collaborative design
real time
collision detection
role play
natural interaction
synthetic characters