The Emergence of High-Speed Interaction and Coordination in a (Formerly) Turn-based Groupware Game.
Carl GutwinMutasem BarjawiDavid PinellePublished in: GROUP (2016)
Keyphrases
- high speed
- agent coordination
- cooperative
- dialogue games
- real time
- agent societies
- human computer interaction
- game theory
- multi agent
- game theoretic
- computer games
- low power
- multi agent systems
- user interaction
- game playing
- process management
- agent communication
- distributed agents
- role playing
- virtual world
- human robot interaction
- multiple agents
- digital games
- virtual characters
- game design
- multi agent reinforcement learning
- user interface
- information sharing