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Touch and play? Investigating the value of touchscreens for gamer experience.

John HalloranAnna Minaeva
Published in: Entertain. Comput. (2019)
Keyphrases
  • online game
  • data sets
  • learning curve
  • data mining
  • machine learning
  • artificial intelligence
  • knowledge base
  • three dimensional
  • information technology
  • learning process
  • recommender systems