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Lifestyle Ubiquitous Gaming: Computer Games Making Daily Lives Fun.
Eiji Tokunaga
Masaaki Ayabe
Hiroaki Kimura
Tatsuo Nakajima
Published in:
SEUS (2007)
Keyphrases
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computer games
daily life
video games
educational games
game design
activity recognition
game play
educational software
digital storytelling
context aware
synthetic characters
commercial games
games based learning