Gamification Support for Learning in Spatial Computing Environments.
Benedikt HensenIstván KorenRalf KlammaPublished in: J. Univers. Comput. Sci. (2019)
Keyphrases
- computing environments
- learning algorithm
- neural network
- learning systems
- learning tasks
- spatio temporal
- supervised learning
- knowledge acquisition
- learning process
- expert systems
- technology enhanced learning
- end users
- knowledge management
- spatial and temporal
- learning scenarios
- mobile computing
- mobile environments
- trusted computing