Tangible Augmented Reality and Engineering Product Dissection.
Chloe McPhersonRafael RadkowskiPublished in: HCI (10) (2016)
Keyphrases
- augmented reality
- product design
- mixed reality
- virtual objects
- promising experimental results demonstrate
- tangible interaction
- human computer interaction
- virtual reality
- markerless
- software engineering
- life cycle
- mobile augmented reality
- multi user
- artificial intelligence
- real environment
- design process
- user interface
- head mounted display
- tangible user interface
- learning games
- computer generated images
- molecular structures
- engineering design