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Developing mobile 3D applications with OpenGL ES and M3G.
Kari Pulli
Jani Vaarala
Ville Miettinen
Tomi Aarnio
Mark Callow
Published in:
SIGGRAPH Courses (2005)
Keyphrases
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mobile devices
mobile phone
queueing systems
steady state
case study
computer graphics
mobile networks
data sets
queueing networks
state dependent
mobile commerce