Asymmetric interfaces with stylus and gesture for VR sketching.
Qianyuan ZouHuidong BaiLei GaoAllan FowlerMark BillinghurstPublished in: VR Workshops (2022)
Keyphrases
- multimodal interfaces
- virtual reality
- gesture recognition
- virtual environment
- human computer interaction
- sketch recognition
- user interface
- hand gestures
- continuous stream
- hidden markov models
- sign language
- interface design
- multimodal interaction
- human movement
- data streams
- three dimensional
- visual interfaces
- gaze control
- computer vision