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"Defense of the Ancients", Gamification in Learning: Improvement of Student's Social Skills.
Nurul Ratnawati
Sukamto Sukamto
I Nyoman Ruja
Neni Wahyuningtyas
Published in:
iJET (2020)
Keyphrases
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learning process
online learning
learning algorithm
serious games
social skills
multi agent
learning environment
multi view
learning scenarios
cooperative learning
computer programming