Wakeboarding: an exertion game in virtual reality.
Yu-Jun HongChen-Yuan HsiehKeng-Ta YangLiwei ChanPublished in: SIGGRAPH VR Village (2017)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- computer games
- virtual space
- game theory
- computer graphics
- three dimensional
- augmented reality
- video games
- computer animation
- photorealistic
- interactive virtual
- virtual reality technology
- virtual humans
- game playing
- nash equilibrium
- virtual training
- virtual museum
- tangible user interface
- visual data mining
- collaborative virtual environments
- haptic interaction
- multi sensory
- human body