Developing a hands-on activity using virtual reality to help students learn by doing.
Jyun-Chen ChenYun HuangKuen-Yi LinYu-Shan ChangHung-Chang LinChien-Yu LinHsien-Sheng HsiaoPublished in: J. Comput. Assist. Learn. (2020)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- computer graphics
- online course
- learning objectives
- learning outcomes
- student learning
- learning experience
- e learning
- feel comfortable
- virtual world
- java programming
- learning environment
- photorealistic
- virtual laboratory
- higher education
- learning styles
- distance learning
- distance education
- computer animation
- learning activities
- three dimensional
- augmented reality
- virtual humans
- learning process
- tangible user interface
- force feedback
- interactive virtual
- virtual museum
- computer generated forces
- remote laboratories
- virtual space
- virtual training
- digital museum
- programming course
- multi sensory
- multi user
- real time
- pattern recognition
- online learning