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A game-theoretic approach to generating optimal process plans of multiple jobs in networked manufacturing.

Guanghui ZhouZhongdong XiaoPingyu JiangGeorge Q. Huang
Published in: Int. J. Comput. Integr. Manuf. (2010)
Keyphrases
  • manufacturing processes
  • optimal solution
  • lower bound
  • neural network
  • multimedia
  • reinforcement learning
  • objective function
  • dynamic programming
  • manufacturing systems
  • generation process