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Reading mobile games throughout the curriculum.

Jennifer BayzickBradley AskinsSharon KalafutMichael F. Spear
Published in: SIGCSE (2013)
Keyphrases
  • mobile games
  • multiple intelligences
  • mobile devices
  • mobile phone
  • learning games
  • high school
  • mobile learning
  • handheld devices
  • educational games
  • computer games
  • user interface
  • learning technologies