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An Innovated Design of Escape Room Game Box Through Integrating STEAM Education and PBL Principle.
Jui-Ping Ma
Miao-Hsien Chuang
Rungtai Lin
Published in:
HCI (12) (2018)
Keyphrases
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problem based learning
user interface
case study
computer games
web based learning
multi agent systems
higher education
distance learning
game theory
learning processes
serious games
learning games
industrial design