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Eyes-free Target Acquisition During Walking in Immersive Mixed Reality.
Qiushi Zhou
Difeng Yu
Martin N. Reinoso
Joshua Newn
Jorge Gonçalves
Eduardo Velloso
Published in:
IEEE Trans. Vis. Comput. Graph. (2020)
Keyphrases
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mixed reality
virtual world
augmented reality
virtual space
computer generated imagery
distance learning
intelligent environments
digital museum
virtual environment
virtual reality
virtual humans
real world
remote laboratories
computer vision
active learning
real environment