Panic in the gallery: An online educational game for art history: Design and evaluation of a matching game.
Chrysanthi TseloudiThrasyvoulos TsiatsosPublished in: IISA (2015)
Keyphrases
- educational games
- online game
- user centered
- computer games
- video games
- commercial games
- game design
- learning games
- simulation game
- design guidelines
- game engine
- game play
- game based learning
- design process
- multi player
- user interface design
- teachable agent
- design issues
- online learning
- game development
- interactive learning environments
- serious games
- user interface
- educational experiences
- game playing
- game theory
- matching algorithm
- conducted an empirical study