PetPresence: Investigating the Integration of Real-World Pet Activities in Virtual Reality.
Ningchang XiongQingqin LiuKening ZhuPublished in: IEEE Trans. Vis. Comput. Graph. (2024)
Keyphrases
- virtual reality
- real world
- virtual environment
- computer graphics
- augmented reality
- virtual world
- virtual museum
- virtual reality environments
- three dimensional
- photorealistic
- computer animation
- virtual training
- interactive virtual
- virtual space
- visual data mining
- virtual laboratory
- multi sensory
- virtual reality technology
- tangible user interface
- virtual humans
- positron emission tomography
- visual exploration
- image reconstruction
- mobile robot
- data analysis
- image processing
- data mining