VR, AR, gamification and AI towards the next generation of systems supporting cultural heritage: addressing challenges of a museum context.
Marcos RibeiroJoana SantosJoão LoboSílvia AraújoLuís MagalhãesTelmo AdãoPublished in: Web3D (2024)
Keyphrases
- cultural heritage
- virtual museum
- digital libraries
- multimedia
- virtual reality
- augmented reality
- artificial intelligence
- cidoc crm
- knowledge society
- expert systems
- intelligent systems
- ai systems
- ubiquitous and pervasive
- digital objects
- knowledge based systems
- web intelligence
- digital archives
- web based technologies
- learning systems
- intelligent user interfaces
- game design
- context aware
- virtual world
- technical issues
- virtual environment
- digital collections
- databases
- human computer interaction