Incorporating real-world object into virtual reality: using mobile device input with augmented virtuality.
Jongkyu ShinKyogu LeePublished in: Multim. Tools Appl. (2024)
Keyphrases
- virtual reality
- real world
- virtual environment
- mobile devices
- computer graphics
- three dimensional
- virtual world
- augmented reality
- virtual humans
- computer animation
- moving objects
- tangible user interface
- virtual training
- multi sensory
- collaborative virtual environments
- virtual museum
- deformable objects
- data mining
- photorealistic
- context aware
- physical location
- d objects
- image processing
- computer vision
- smart phones
- virtual space
- visual data mining
- digital libraries
- pattern recognition
- digital museum
- virtual reality technology
- interactive virtual