Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration.
Theophilus TeoMitchell NormanGun A. LeeMark BillinghurstMatt AdcockPublished in: J. Multimodal User Interfaces (2020)
Keyphrases
- mixed reality
- augmented reality
- real scenes
- remote collaboration
- virtual objects
- human computer interaction
- real environment
- geometric information
- distance learning
- live video
- virtual reality
- intelligent environments
- virtual world
- human interaction
- video sequences
- multi user
- single image
- image sequences
- three dimensional
- real objects
- virtual humans
- real time
- dynamic scenes