Towards Immersive and Social Audience Experience in Remote VR Opera.
Alina StrinerSarah HalpinThomas RögglaPablo CésarPublished in: IMX (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- social context
- computer graphics
- virtual reality environments
- real time
- virtual space
- virtual humans
- social networking
- augmented reality
- social networks
- virtual reality technology
- signal processing
- social interaction
- social media
- social skills
- three dimensional
- learning community
- multi user
- learning environment
- immersive environments
- virtual training
- social awareness
- end users
- virtual communities
- user interface
- computer vision